Plant real trees just by playing! Welcome to the EverForest, a new kind of “Play-to-Plant™” merge puzzle adventure where, as you progress in the game, we’ll plant Real Trees in the real world on your behalf. In the EverForest, you’re a force of nature! Help Mother Nature restore the EverForest and grow it into a flourishing forest ecosystem. (Don’t worry—you’ll have amazing and cute animals to assist you!) On your journey, you’ll discover diverse EverForest regions filled with secrets and delights. Below are some notes about what you’ll be doing in this release of EverForest. You’ll also see some known issues and potential solutions. The whole EverForest team thanks you for playing—and planting. And now, we’re officially B Corp certified!
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UPDATE HIGHLIGHTS
Balance Update and Visual Improvements
- We’ve updated the balance of the game including the number of items and item levels required for tasks, generator and energy production rates, rewards and more.
- We’ve removed low level generator pieces that didn’t produce objects. Now, every generator piece you get can make items right away! Note: We will be updating existing player’s backpacks to remove the unproductive generator pieces and replacing them with new pieces.
- We’ve updated the EverForest visuals as you complete tasks so you can see more transformation in your EverForest!
Better Backpack Management
- Manage your Merge Board! Now, in your Backpack, drag an item onto another one that doesn’t match to swap places in the backpack!
My EverForest Updates (Real Trees!)
- We improved the ability to navigate between groves in the My EverForest.
- We added new animations and visual effects to My EverForest including when you plant a tree.
- We updated the notification pips in My EverForest to help you see what items require attention.
- We made it easier to see when you earn Real Tree Points.
New Notifications
- We’ve added some additional notifications so that you know when to come back EverForest. You can now get notifications when your energy has refilled and your generators have recharged. If you don’t have notifications enabled, you can always enable them via the Settings menu.
Merge Item Dictionary Improvements
- We’ve made improvements to the merge item dictionary, so you can see what objects make up a merge chain and which ones you need complete your current tasks. Also, we made it easier to see which items are currently available from the limited time EverDust store and made it easier for you to go straight to the EverDust store to get those items.
See How Many Objects Are Available After Your Next Generator Restock
- You can now see how many objects will be available after the generator cool down is finished.
Improved Behavior When Handing in Objects That Are Required for Multiple Quests
- We’ve updated how the game picks which task completes when you tap to hand in an object that could complete multiple quests. If you have multiple tasks that can be completed but only one of them is currently visible in your task view, that task will be completed. If none of the tasks are in view, the task that will earn you the most experience (XP) will be completed and the game will scroll to that task in task view.
Improved Pip Notifications on the Creature Collection
- The pip on the creature collection icon in your main menu bar will show how many creatures you can level up at this time based on your resources. This number will adjust as you earn / consume your snacks and EverDust and level up your creatures
- We updated the snack icons in the game so it is easier to understand which snacks are for which creatures.
Bug Fixes
- Fixed issues with gifting that were causing unexpected duplication of objects in the backpack.
- Resolved issue with duplicate art on higher level Wind objects.
- Fixed issue where the red pip on the animal collection icon in the main menu tray could never be cleared.
- Fixed issues related to the camera positioning during updates to the EverForest.
- Fixed issues related to button and text overlapping in the UI.
- Fixed audio issues.
- Be part of our global community! Sign up here to join the EverForest Alliance and get exciting EverForest updates! https://www.carboncounts.tech/join-the-everforest-alliance
KNOWN ISSUES
- Player level cap: You can advance to level 24, but progress will be halted beyond that. This cap will be raised in future releases!
- Creature collection cap: For this release, the creature collection is limited to 16 animals. More animals will be added in future releases.
- Creature level cap: Your common and uncommon creatures are currently capped at level 7. Your rare creature are currently capped at level 5. These caps will be raised in a future release.
- Stretching: On some devices, the UI looks stretched.
- Tablet Support: We don’t officially support tablets, while the game may function, the user experience may be sub-optimal. We’ll be adding full support for tablets in the future.
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