Welcome to the EverForest where you’re a force of nature. This is a brand new kind of “Play-to-Plant™” merge adventure—where you’ll play to plant trees in the EverForest—and, as you progress in the game, we’ll plant real trees in the real world on your behalf. We’re excited for you to meet and help Mother Nature to restore the EverForest and grow it into a flourishing, thriving ecosystem. (Don’t worry—you’ll have amazing animal helpers!) On your journey, you’ll discover diverse EverForest regions with many secrets and delights. Below are some release notes—info about what you’ll be doing in the EverForest inside this release. You’ll also see some known issues that you might experience—and some potential solves, too. The whole EverForest team thanks you for playing—and planting. And now, we’re officially B Corp certified!
Enjoying EverForest?
- If you’re on iOS, please search for us on the App Store and Preorder so you’re the first to download and play!
- Please leave us a rating! Ratings help other people find our game so we can plant more trees and re-green the planet. Have feedback? Please contact player support or leave us comments!
UPDATE HIGHLIGHTS
Now Unlock Every Animal
- As you progress through your Forest Quests and restore/grow areas, you’ll discover and unlock all of the EverForest’s creatures.
Friendship System
- New Creature Snacks let you level up your Friendship with every animal you discover!
New Camera Perspective!
- When you unlock a new creature, the camera will zoom in so you can get a good look!
Plant Generators are now on the Merge Board
- Plant Generators are now on your Merge Board and you’ll see a brand new Energy system that gives you more control over what Merge Items you make—and allows you to generate more items than ever before.
EverDust! New Currency System
- Animal Coins and Merge Coins have been combined into EverDust to simplify your game. EverDust can be used for splitting merge objects, buying more Backpack space, and helps you to increase your friendship with creatures.
Updated Store Items and Bundles
- Lots of new Store Items!
Bug Fixes
- Minor text adjustments and fixes.
- Balancing fixes.
Your feedback is incredibly helpful as we make this game amazing. If you have things to say (suggestions for improvements and/or kudos), please consider becoming an EverForest Insider by contacting insiders@carboncounts.tech — You’ll help to shape the future of the game (and our planet)!
KNOWN ISSUES
- Player level cap: You’ll be able to advance to level 19, but won’t be able to reach level 20. You can continue to play the game and complete quests, but progress will be halted. This cap will be raised in future releases!
- Creature collection cap: For this release the creature collection is limited to 16 animals. More animals will be added in future releases.
- Creature level cap: For now, your creatures are capped at level 5. This cap will be raised in a future release.
- Stretching! On some devices the UI looks stretched.
- Impact menu badging: Sometimes the badging shows that you have new real trees ready to plant or that there is a status update to your real trees that will not clear.
- Incorrect description for exhausted generators: Tapping an exhausted generator after you tap on any other merge object will cause the wrong description for the exhausted generator to be displayed.
- BeeBot may fly under the fog: At times, BeeBot may fly under the fog in the EverForest, making it difficult to spot. But it can still be tapped if you can find it!
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