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Welcome to the EverForest where you’re a force of nature. This is a brand new kind of “Play-to-Plant™” merge adventure—where you’ll play to plant trees in the EverForest—and, as you progress in the game, we’ll plant real trees in the real world on your behalf. We’re excited for you to meet Mother Nature and restore the EverForest and grow it into a flourishing, thriving ecosystem. But first, you’ll have to get past a couple of big disasters! (Don’t worry—you’ll have amazing animal helpers.) You’ll discover three EverForest regions with many secrets and delights to uncover. Below are some release notes—info about what you’ll be doing in the EverForest inside this release. You’ll also see some known issues that you might experience—and some potential solves, too. The whole EverForest team thanks you for playing—and planting. And now, we’re officially B Corp certified!
Enjoying Everforest? Please leave us a rating on Android or iOS! Ratings help other people find our game so we can plant more trees and regreen the planet. Have feedback? Please contact player support or leave us comments!
RELEASE HIGHLIGHTS
- New EverForest Region — Bewitching Bog! Welcome to a new region with 5 new creatures, 5 new plants, new merge objects, new secrets, and new adventures!
- Increased Level Cap — You can now advance to level 19! We’ve added lots of tasks and updated the game balance and the rewards.
- Additional VIP (Very Important Planter) Benefits — We love our VIPs! If you purchase a VIP, you’ll see more benefits like more Merge Backpack cells unlocked and more storage spaces!
- New Impact Section — We want to help you plant your first Real Tree and learn more about how and where Real Trees are planted, so we’ve improved the flow of this experience.
- Improved “Find in Forest” — Find the objects you need in the EverForest faster and easier.
- Improvements to Reward Chests —You can now see what could be in Reward Boxes throughout the game. We hope this will help you get the animals you want!
- Visual Improvements — We hope you love the EverForest’s visual updates!
Bug Fixes
- Fixed an issue were some players would be awarded 0 Creature Cards from reward boxes.
- Fixed issues where some players were not able to see or complete all daily tasks.
- Fixed a number of issues that were blocking the ability to watch ads or were causing issues to their game after watching ads.
- Fixed a number of issues impacting the overall stability of the game for certain players on certain devices.
Your feedback is incredibly helpful as we make this game amazing. If you have things to say (suggestions for improvements and/or kudos), please consider becoming an EverForest Insider by contacting insiders@carboncounts.tech — You’ll help to shape the future of the game (and our planet)!
KNOWN ISSUES
- Player level cap: You’ll be able to advance to level 19, but won’t be able to go beyond level 19. Past this, you can play the game and complete quests, but progress will be halted. This cap will be raised in future releases!
- Occasionally, the "Watch Ad" button might not work. If this happens to you, close the game and re-open it to fix the problem.
- We've changed around how player XP affects player levels, so many returning players may notice they are at a higher level than in previous versions. Rest assured that this is normal and that you did not miss any content.
- Creature collection cap: For this release the creature collection is limited to 16 animals. More animals will be added in future releases.
- Creature level cap: For now, your creatures are capped at level 5. This cap will be raised in a future release.
- Large Creatures: Some of our creatures may appear abnormally large for this update. This will be corrected in a later release.
- Stretching! On some devices the UI can looked stretched.
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