The team is working hard to improve the overall experience of the game—for both new and returning players!
Special note: If you have not already reached level 5, your progress will be reset to the start of game with a brand new onboarding experience.
We want to make this game amazing! Your feedback continues to be incredibly helpful. If you have things to say (suggestions for improvements and/or kudos), please consider becoming an EverForest Insider by contacting insiders@carboncounts.tech — You’ll help to shape the future of the game (and our planet)!
PATCH HIGHLIGHTS
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Updated onboarding experience! We have completely updated our onboarding experience with new narrative and introductions of animals (levels 1 to 5).
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New narrative tip system! There’s a brand new tip system in the onboarding experience to help with teaching game mechanics and features.
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Decompose and regrow updates! The introduction of the mushrooming system is now expanded in the onboarding experience. You can now use the system in the early stages of the game.
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Chest skip button! We listened, and now you can skip the chest animation to get to the good stuff faster.
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End game updates! When you reach Level 15, you’ll run into a never-ending task system so you can continue to play until new updated tasks are added.
GENERAL UPDATES
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New intro panels / dialog
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Overflow stack improvements
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UI performance improvements
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Brand new map updates and improvements
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Updated animal unlocks based on the new map
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Camera update when new tiles are unlocked
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Updated text for EverForest badge
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Updated animal cards to display animal’s character name
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Updated narrative past level 10
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Changed Sir Fuzzalot to Fuzzalot
BUG FIXES
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Resolved offline reward exploit for players who going in and out of the game from level 2.
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Resolved wiggle animation for merge objects that should be ready to turn in for task.
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Resolved loss of progression when restarting at the end of Level 2.
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Resolved the ability to select Tal during the start of level 4 when he is not on screen.
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Resolved issue where restarting at level 4 reset player to the start of the game.
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Resolved issue where restart at level 5 reset player to level 4.
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Resolved issue which made player unable to see common merge objects past level 5.
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Resolved issue after planting first plant and restarting device to return with no further instructions on how to proceed.
KNOWN ISSUES
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Some players may find issues when rushing through the onboarding experience: If you quickly interact with button prompts, you may be put in a state where progress is impossible. However, restarting the game client will resolve this issue, so if you do encounter this, please submit a request via our Help Center and we’ll help resolve it.
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