The team’s been busy updating the overall balancing in the early game. As well, there’s now a more guided experience at levels 1 and 2 to help new players understand the fundamentals.
Special note: If you haven’t already reached level 3, your progress will be reset to the start of game.
We want to make this game amazing and your feedback continues to be incredibly helpful. If you have things to say (suggestions for improvements and/or kudos), please consider becoming an EverForest Insider by contacting insiders@carboncounts.tech — You’ll be helping to shape the future of the game. (And our planet!)
PATCH HIGHLIGHTS
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Updated onboarding experience! Major updates that include more instructions at levels 1 and 2 plus a better save support if you leave the game during levels 1 and 2.
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Forest coin economy tuning! Lots of balance adjustments throughout the experience, with a focus on creating a smoother and more meaningful onboarding experience.
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Animal card economy tuning! Adjusted the mix of available animal cards and tuned the number of animal cards needed to level-up so the animal card level-up experience is more impactful.
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Plantable milestone updates! The number of milestones per plantable has been increased from 32 to 40. There are more early level milestones and their relative importance has been increased, putting more emphasis on the importance of leveling up plantables.
GENERAL UPDATES
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Updated tiles available in the early levels to help create a focus on making needed.
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Moved some of the tiles on the map so they are easier to find.
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Disabled the auto-merge feature so over-merging is less likely.
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Added a bouncing finger to levels 1 and 2.
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Added tutorial steps for leveling up plants and hitting milestones.
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Added tutorial steps for increasing forest coin production through animal cards and watching ads.
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New tuning values for plantable milestones.
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New tuning values for leveling up animal cards.
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Disabled the task menu and store until level 3.
BUG FIXES
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Fixed the issue with timers causing a crash in the IAP store when updating inventory.
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Multiple bug fixes around restarting the game during the early onboarding experiences.
KNOWN ISSUES
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Currently, for some players and devices, there’s a bug where the game might fail to transition between day or night in the EverForest. This may occur at several Levels and could prevent animals from appearing which blocks progression. If you encounter this issue, please submit a request and we’ll help resolve it.
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