The team is working hard and crushing bugs! (But not bugs like Sir Fuzzalot) to make this game amazing! Your feedback continues to be SO helpful and if you have things to say, please consider becoming an EverForest Insider by contacting insiders@carboncounts.tech — You’ll be helping to shape the future of the game. (And our planet!)
PATCH HIGHLIGHTS
-
Forest coin economy tuning! Major updates to the overall forest coin economy and the impacts of leveling up individual plantables.
-
Merge item economy tuning! Updates to the costs for buying, selling, and splitting merge items in your Backpack.
-
New reward boxes! New reward boxes for completing levels 11 - 21.
GENERAL UPDATES
-
New rates of forest coin generation for all plantables.
-
New rewards and boosts when leveling up your plantables at major and minor milestones.
-
Updated costs for buying, selling, and splitting merge items in your backpack.
-
Updated maximum capacities for merge items generated by a plantable before they need to be collected.
-
Updated reward boxes with new cards available for player level-up rewards from levels 11 - 21.
-
Updated / tweaked dialog for various characters between levels 1 and 5.
BUG FIXES
-
Fixed UI issue that was preventing players in some countries from being able to complete the introduction and progress to gameplay.
-
Removed unusable merge items from the EverForest store.
-
Increased the amount of time between refreshes to the EverForest store items.
-
Fixed overlapping dialog between animals and M Nature at the end of Level 5 when players earn their first real world tree.
-
Fixed issue with false notifications being delivered to players based on updates to their real trees.
-
Fixed connection issues that some players experienced on certain devices with slower connection speeds.
KNOWN ISSUES
-
Currently, for some players and devices, there’s a bug where the game might fail to transition between day or night in the EverForest. This may occur at several Levels and could prevent animals from appearing, blocking progression. If you encounter this issue, please submit a request via our Help Center and we’ll help resolve it.
-
The timers for updating inventory in the EverForest store for animal cards and merge items are causing the game to crash (even if the player isn’t in the store) when they reset. We have temporarily increased the time between inventory updates to 12 hours to reduce the frequency of crashes when players are playing but still allowing players a chance to see new inventory in the store. If players experience the crash, they can just start the game again to resume. A full fix to eliminate the crash and allow us to increase the frequency of inventory changes will be made in a future release.
Comments
0 comments
Please sign in to leave a comment.